Extended Matrix is a method (the formal language), a framework (a
family of open-source tools), and a community. Three short paths
below — each leads you straight to where the work happens.
Begin with the formal language: it is what you will read, write
and discuss when reasoning about evidence. Pencil and paper are
enough to start.
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Read the
Learn EM guide.
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Walk through
stratigraphic nodes and
paradata nodes.
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Hands-on:
install yEd with the EM palette and draw your first graph.
→ Tools for archaeologists
Bring an existing graph into Blender, link proxies to stratigraphic
units, drive visualisation by epoch and property, export to the
web.
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Install EM Tools (Blender extension).
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Follow
creating your first matrix, then the
intermediate tutorial track.
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Publish to the web with
Heriverse.
→ Tools for 3D modellers
EM is implemented as a Python knowledge-graph library
(s3dgraphy) you can plug into any platform — Revit,
3ds Max, Unity, Unreal, custom pipelines.
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pip install s3dgraphy and read the
repository README.
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For the Blender add-on, see
development setup and
API reference.
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Open an issue or join the
Telegram group.
→ Tools for developers